No, Peter Jackson, I Don't Think You Learned That Lesson: On 45-Minute Battle Sequences
This article is called “Peter Jackson Walks Us Through His Battle Plans For The Hobbit: Battle of the Five Armies,” though it should be called “Peter Jackson Threatens World With Overly Tedious 45-Minute Battle Sequence.”
And in it, he says:
“After making the Lord of the Rings trilogy and two previous Hobbit films, Jackson has learned that epic warfare can be surprisingly boring….”
No, Entertainment Weekly.
No, he hasn’t.
Because if he had learned the lesson, he would have realized that the end of the last Hobbit movie was ZOMG BIG BATTLE sequence that nobody cared about half as much as, say, that first fight to save the Hobbits from the Ringwraiths in Fellowship of the Ring. And instead of saying, “Wait, small character moments really matter,” instead he has doubled down on his solution to go BIIIIIIIIGGGGGGGGG and devised a solid forty-five-minute action sequence which will undoubtedly be as filled with as much CGI artificial excitement as, say, a greenscreened-in Legolas shooting made-up orcs while standing on an imaginary barrel, or dwarves fighting a huge dragon for-fucking-ever in a forever sequence that could have been replaced by a large placard that says, “THE DRAGON FLIES AWAY.”
The Hobbit makes money, because it’s pretty, and because people are sort of like, “Well, we got into this, we might as well see how it turns out.” But I’m pretty sure that final sequence will feature a bunch of people I don’t care much about dodging things in what is a quicktime-videogame sequence except sapped of all the excitement of pressing “X” at the right time, and in the end we’ll go home having seen something that fits every possible definition of “exciting” and yet somehow just made us feel weary and ready for this to be over.
Not that I’m snarky.